Completed work
Everything we've finished so far, for the launcher, the servers, the game and this website.
Game528
- Game
The health bar no longer shows numbers like 150/140: its maximum now updates right away when a level-up raises your max health, for your own bar and for players you spectate.
Completed Nov 2, 2026
- Game
While aiming the Shoulder Launcher, only the red trajectory line and landing circle are shown, in third person only; the distance text and red cross are gone, and first person shows no trajectory.
Completed Nov 2, 2026
- Game
The Demolisher's Shoulder Launcher now fires a shell as soon as you press G, in first and third person, instead of on release. The shell goes to your crosshair.
Completed Nov 2, 2026
- Game
The animated gun on a teammate's card in the team list now shows while that teammate is shooting, at any distance.
Completed Nov 2, 2026
- Game
When your Lacerating Rounds make an enemy bleed, the tag over him now keeps showing his name for the whole bleed.
Completed Nov 2, 2026
- Game
The Demolisher's Shoulder Launcher shells now do 25% less damage on a direct hit, and splash damage drops off with distance: about 60% of a direct hit at 2-3 m and at least 5 anywhere inside the blast.
Completed Nov 2, 2026
- Game
1. After using the ultimate ability, the weapon fails to reload to its full 5-round capacity; instead, it only reloads a single round before stopping. 2. Given the fast-paced nature of *Super People*, the ultimate’s firing mechanism is too vague. It should either fire toward the player’s current aim point (while scoped in) or provide a clear indicator of where the projectile will land. 3. The current "siege mode" feels absurd and makes the character far too clunky. 4. The requirements for summoning the siege vehicle are overly restrictive. It should be possible to summon it directly, rather than having to search for a flat surface—the current setup creates such a long delay that by the time the vehicle is finally deployed, the fight is already over.
Completed Nov 2, 2026
3
- Game
Pressing Space while the Demolisher's Siege Mode is on now ends Siege Mode and makes you jump in the same press, instead of only ending it.
Completed Nov 2, 2026
Launcher96
- Launcher
When an antivirus or another program keeps a game file locked, the download now puts every other file in place first and tries that one again. If it is still blocked, the launcher says which program holds it and how to let the game folder through, instead of asking you to close the game.
Completed Nov 1, 2026
- Launcher
The launcher now does much less work in the background while the game runs, which was costing frames on some PCs, especially laptops, older Windows versions and weaker graphics cards.
Completed Nov 1, 2026
- Launcher
The launcher's support message now comes in your language, and if you already donated it takes you straight to linking that donation to your account, so the message stops showing. Staff and donors never see it.
Completed Oct 31, 2026
- Launcher
On Windows 10 a yellow frame was drawn around the game window while playing. It is gone with the latest launcher update.
Completed Oct 31, 2026
- Launcher
1. Recommend removing trio mode. PUBG only has solo, duo and squad modes (1/2/4-player). The player base is already small. Splitting players further will result in extremely long queue times for each match. 2. There are several bugs: sometimes the game disconnects when opening doors, players cannot climb ladders, and breaking glass produces overly loud sound effects. 3. Dynamically adjust match start timing: when there are many online players, wait for more participants before starting a match. When the player count is low, start the match earlier. 4. Bring the personal supply crate in earlier. It spawns too late and becomes useless once it arrives.
Completed Oct 30, 2026
5
- Launcher
A bug occurs when a character gets downed or eliminated right while casting a skill. The character clips through geometry, and the vision gets blocked after being revived. This issue has been encountered with both the Gatling gunner and Assault classes.
Completed Oct 30, 2026
1
- Launcher
1. Please remove trios queue. The current player base is too small to support multiple matchmaking modes. 2. There is a bug where players cannot press movement keys while climbing. Please fix or remove the climbing mechanic. 3. Loot does not spawn after landing from parachute. Also players get disconnected and cannot reconnect to the match.
Completed Oct 30, 2026
2
- Launcher
If the game cannot reach our server while the launcher can, the launcher now notices, offers to close the game, and your next start goes another way so the lobby loads. On 29 October this kept the lobby from loading for players in China.
Completed Oct 29, 2026
Servers92
- Servers
**Request to Improve Server Latency and Fairness for High-Ping Players** I'm a player from Thailand. Would it be possible to improve the server latency and reduce ping? Currently, my ping is around 280–350 ms, which makes it extremely difficult to compete in an FPS game, especially against players with very low ping. This creates a significant disadvantage and makes the gameplay feel unfair. I really hope the development team can look into this issue and improve the experience for high-ping players. Thank you for your hard work and support!
Completed Nov 2, 2026
1
- Servers
At midnight on 1 November a new season started by itself and every leaderboard and ranked score went back to zero. Season 1 is back with everyone's points, the matches played that night are counted in it, and a new season now only starts when we announce one.
Completed Nov 1, 2026
- Servers
Under each region, the Server Status message in Discord now lists its matches one per line: in progress with how many players are in it, starting, or waiting for players. Free servers are left out. A region's dot is green whenever you can play there and red only when it is down.
Completed Oct 31, 2026
- Servers
One server machine can now run solo, duo, trio and squad at the same time. Each mode always has a match waiting for players, so you find a game in your mode right away instead of being sent to the wrong one.
Completed Oct 31, 2026
- Servers
A hiccup in a small helper that keeps the lobby up to date could take the whole game backend offline for a few minutes, so players everywhere lost the lobby and servers looked down. That helper now just tries again later, and the game stays online.
Completed Oct 30, 2026
- Servers
When many players land at once, the server now checks far more buildings for loot in each pass, so houses farther from where players touch down fill without waiting for the next passes.
Completed Oct 29, 2026
- Servers
Full servers do less repeated work for each move and action of every player, which leaves more time for the match itself.
Completed Oct 29, 2026
- Servers
When a game server can no longer reach our backend at its usual address, it now switches to another one by itself and comes back once the usual address works again. On 29 October the China servers were down for several hours because of this.
Completed Oct 29, 2026
Website72
- Website
Each region on the Servers page now lists its servers one by one, with their mode, whether they are waiting for players or in a match, and how many players are on. A region where every match is running no longer looks closed: it says you join the next match when you press START.
Completed Nov 1, 2026
- Website
Patreon comes first. The other ways to give (PayPal, card, Afdian, crypto) are now one row of buttons. Pick one to choose an amount and pay, see the crypto addresses, or go to Afdian.
Completed Oct 30, 2026
- Website
The Player label and the Share button over a player's name are gone, so the name stands on its own.
Completed Oct 30, 2026
- Website
Donors with the same total no longer share a number. Whoever gave first comes first.
Completed Oct 30, 2026
- Website
The FAQ page answers today's questions in all 10 languages: the setup and Steam, Linux, servers and the queue, playing with friends, bots, voice chat, crashes, error messages, bug reports and logs, bans and donations. Old answers about playtests and admin rights are gone.
Completed Oct 30, 2026
- Website
A new In testing column on the roadmap, between In progress and Completed, lists fixes that are out but not yet confirmed in real matches.
Completed Oct 30, 2026
- Website
A new Classes page shows every class with its Ultimate Skill and all nine perks, including what each perk level does, in the game's own words and in every language.
Completed Oct 30, 2026
- Website
The donations page has an Afdian (爱发电) card for Alipay and WeChat Pay, shown first for players in China. Write your in-game name in the order note and your gift counts on the donors list, in the game's Hall of Fame and stops the launcher's support reminder. Players in China who have not donated see a short note about the project once per launcher start.
Completed Oct 29, 2026
Other8
Please add Pix as a donation option.
Completed Oct 22, 2026
1
The three biggest donors on the Donations leaderboard get the #1, #2 and #3 Supporter roles on Discord, updated as the leaderboard changes, and other PayPal donors get the Supporter role.
Completed Oct 12, 2026
Replay files are not too big. Please put the replays to 100 games. I ask this because I want to make a lot of videos and for the memories. I transfer replay folders to my HDD drive anyway. With a ton of replay files we can make a movie eventually...
Completed Oct 10, 2026
1
The bot's /find now also shows the player's game account, whether they can play (and until when and why if not) and when they last played. The old /account and /authkey commands are gone: /find, /ban, /tempban and /unban do it all.
Completed Oct 2, 2026
On Discord, Moderators and Developers can give temporary bans and lift them, while bans that last until lifted are for admins only. The bot's player lookup is now for Developers and Moderators.
Completed Oct 2, 2026
Staff can paste the ID shown in a player report into the bot's /find to see which Discord account plays that game account, with the character's name.
Completed Oct 2, 2026
The Discord bot has a new /find command for staff: give it a user ID, mention or username and it shows that person's profile, with a link that opens it in Discord.
Completed Oct 2, 2026
When the team bans someone from the Discord server, that player is now also banned on the website and can't sign in to the launcher or play. Lifting the ban on Discord lifts it everywhere too.
Completed Oct 1, 2026
